Yushen Hu

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First year PhD in Computer Science at University of Minnesota, Twin Cities. Bachelor of Arts in Computer Science & Mathematics at New York University.

I have gained a lot of experience developing AR/VR/XR platforms working under Future Reality Lab with Prof. Ken Perlin, both on development skills and team collaboration. Most of our projects are using Unity’s XRKit and webXR. Give these projects a look!

In my spare time, I enjoy playing basketball, playing guitar, playing (and making!) video games. I also love to go to the mountains! I love hiking and snowboarding.

Strength: Unity game development with C#, Unreal Engine game development with C++ (UE’s API) and Blueprint, Javascript, webXR.

Other things I can do: writing shaders; procedural generation; game networking; network engineering with node JS; machine-learning related stuffs (pytorch, diffusion, transformers, etc.); 3D modeling using Blender, 3DSMax, Maya, …